A Dance Game about Consent: “How to Blorrble-Blobble”

How to Blorrble-Blobble is a fun dance game that teaches young people about consent using dance as a metaphor!

Talking about sexual consent with youth can be a sticky topic for many parents because many teenagers or young adults are a bit averse to having any conversation involving sex with their parents! In most cases, teens will actually end up talking to their peers about sex more than they will with any adult. Through interactive games you are encouraging teens to learn about consent in private and at their own pace with the end result that they aren’t trying to awkwardly squirm their way out of a conversation with you!

The game uses dance, instead of sex, to teach about consent in a manner that is appropriate for all ages.

How to Blorrble-Blobble is the perfect game for late elementary and middle school age kids. This game forgoes the more mature elements of abusive relationships while still hitting the nail on the head through an entertaining and informative message.

Consent Taught as a Dance Lesson

How to Blorrble Blobble is an easy to load browser game that just about any computer out there can run. The controls are simple and it’s pretty hard to get them confused. The game plays out as a funky disco themed dance lesson with a strange name. The announcer or teacher for the game comes in because he wants to teach you the newest dance craze, the “Blorrble Blobble.” This perfectly parodies all the hot dance crazes young adults are getting into and opens up a familiar line of communication for the player.

The game goes on by giving the player a short tutorial of clicking a card to perform an action. Afterwards, the announcer will teach the player a pattern to click the cards in. They simply have to remember how to properly ask someone to dance. The program teaches them to always greet and ask permission before trying to dance with a partner. The game teaches you a step of the dance and then asks you to repeat the steps in order, starting from finding a partner on the dance floor and introducing yourself.

The game throws in a few curve balls by having the other dancers say no. At this point, the game explains that it is best to leave and that sometimes someone who is already dancing with you can still change their mind. The game even has a test to see if the player will dance with their partner after they have seen they are intoxicated. At the end of it all, the player will have to go through the whole dance while watching out for signs that the other dancers might be changing their mind about the situation.

Real World Usage of this Consent Game

The game teaches about consent in a very simple and easy to understand way with this overarching theme: Don’t assume someone wants to have sex with you! How to Blorrble-Blobble also makes the important point that even though someone is confident at the beginning stages of intimacy, they may change their mind as things progress to more serious deeds.

The games’ host (Orca!) even explains the fact that intoxicated dancers aren’t able to fully give consent and are just best left alone. Consent is very easy to learn and if the actions in this game are followed and understood you will have a perfect example of how to treat your next partner — or the one you are currently with — during times of intimacy.

Play How to Blorrble-Blobble

Developed by: Jared Sain
Produced by: Jennifer Ann's Group
Price: Free
Language: English
Age Rating: Appropriate for all ages

More information about Rispek Danis
Play How to Blorrble-Blobble in your browser
Helpful information about consent

Rispek Danis (the Respect Dance) is a Game About Consent

Rispek Danis presents healthy relationship habits to the Bislama speaking community through a culturally relevant video game.

Rispek Danis is a game made by Jennifer Ann’s Group in collaboration with World Vision Vanuatu. This game takes a culturally relatable approach to presenting healthy relationship habits to the Bislama speaking community (Bislama is the primary language of Vanuatu).

The game is simple to use and can run on older smartphones thanks to its limited graphical demands. Although Rispek Danis is not in English even non-native speakers can understand the simple steps this game lays out. The game is available for free through the Google Play store and will only take up around 30mbs of space to fully install on your tablet or smart device.

Rispek Danis was developed collaboratively between World Vision Vanuatu and Jennifer Ann’s Group to produce a culturally relevant video game intended to teach young people about the meaning and importance of consent.

Gameplay

Rispek Danis is a simple-to-play game consisting of small puzzles challenging players to select the proper order of steps. To win the game you have to correctly cards in the proper order in which you should approach your partner and if you choose wrong then you will have to start the process over again. If you choose right though you can move on to the next level.

The game is the perfect length to inject into a class covering the concepts of healthy dating relationships.

The game is very simple and easy to understand making it a wonderful teaching tool for young people. Although the game’s intention is to teach young people about consent through an evolving relationship, the game keeps away from anything more physical than kissing giving it its all-ages feel. In fact, the game is the perfect length to inject into a class covering the concepts of healthy dating relationships.

If you play your cards right you might find yourself in a healthy relationship!

By learning to identify and respect boundaries we can start to build a world with healthier relationships.

To play the game you simply have to choose an avatar to represent you. After you have chosen your avatar the game will prompt you to click the look around button. Once this button is clicked you will be given a choice of partners to choose from, simply click the one you like to start the game. The game will set you up with a scenario in which you must properly approach your partner. At the bottom of the screen will be different actions for you to choose from. Simply click the action that best fits your stage of asking your partner to dance with you in order to reach Level Two.

Rispek Danis prompts the player to select their character’s gender as well as the gender of their crush — a helpful reminder that consent matters in all relationships regardless of gender or sexual orientation.

As the game goes on you will have more choices to choose from. Rispek Danis especially likes to push the concept of asking your partner for permission. If you don’t ask your partner for permission before performing an action then you fail the scenario. This really drives home the point that everyone is an individual with their own thoughts and feelings. You should never assume someone wants to do something based on how you feel, always check with your partner before doing any action that may involve them. The game also points out that if a partner is intoxicated they cannot give consent!

The final scene is on the beach — can you make it that far?

Humans are complicated in their emotions and when they are put into an uncomfortable situation they may not be thinking straight or know how to properly react to someone that’s trying to pressure them. The game shows Joe’s growth and through his growth shows how positive actions can affect those around you, helping them become better people.

Rispek Danis spans four scenes, all of which are culturally relevant to life on Vanuatu!

Rispek Danis in Practice

The game is a short play that is easy to grasp. By following the lessons taught in the game we can teach young people to respect each other’s wishes at all times. Even if you have previously kissed your partner, you should never assume that they want physical affection just because you do.

By learning to identify and respect boundaries we can start to build a world with healthier relationships.

Play Rispek Danis (the Respect Dance)

Developed by: Jared Sain
Produced by: Jennifer Ann's Group and World Vision Vanuatu
Price: Free
Language: Bislama
Age Rating: E for Everyone (ESRB)

More information about Rispek Danis
Rispek Danis available at Google Play
Play Rispek Danis in your browser
Read more about Rispek Danis

A video game about consent: Crossing Boundaries

Crossing Boundaries is a travel game for teenagers

When you’re trying to properly teach consent it becomes a little difficult to get the point across without using some form of media to help you. The games produced by Jennifer Ann’s Group are great for forming an easy, and open, source of communication about consent for kids and young adults. Today we will be looking at Crossing Boundaries, a game for teenagers that can also be quite resourceful for college-age students. The game takes you through quite a few situations in which you learn about different approaches to many situations and the various ways that consent is important.

Crossing Boundaries combines a travel game with important scenarios about consent.

Travelling the World

Crossing Boundaries is all about three friends who recently got out of school. To celebrate this they have saved up some money and decided to travel the world together. The two characters Eva and Alice bring along their friend Joe who doesn’t always think his decisions through. Thanks to Joe, and missing their plane early on, the friends get into quite a bit of trouble on their adventure across the world. The game also incorporates a cute mini-game with some fun mechanics to drive home the themes of consent even more throughout the game.

“Snog a Frog” is the game-within-a-game you will play along with the game’s characters

Even if it’s something like trying to force someone to try a new food, “no means no!”

My very favorite thing about Crossing Boundaries is that it’s about more than just sexual consent. It delves into the fact that every person has their own will and no one has a right to try and go against it. One of the main driving points that popped up in the game is that you can’t make choices for another person’s body. For example, Joe decides on his own to sign his friends up for a perfume testing project that could potentially harm them, because “there weren’t many spots left.” As the game clearly shows, the issue of consent extends beyond the realm of dating and sex to include anything that affects your personal space, will, or body.

The game also had choices you could make for each situation that popped up. There were multiple choices to each situation and it’s up to you to choose how you react. It presented the fact that every circumstance has multiple paths you can follow, with multiple positive reactions to choose from. It also showed that standing up to someone may not always be as well received as you hope.

Humans are complicated in their emotions and when they are put into an uncomfortable situation they may not be thinking straight or know how to properly react to someone that’s trying to pressure them. The game shows Joe’s growth and through his growth shows how positive actions can affect those around you, helping them become better people.

You Can’t Script a Real Situation

I really think that Crossing Boundaries helps prove the point that there’s not always one way to react to a situation. Each problem you encounter in life is unique and you will have to react in a way you feel comfortable with. The game also makes a point that just because someone doesn’t say no or run away, that isn’t ground for assuming they’re okay with a situation. All in all, everyone has a right to decide what they feel comfortable with doing in their life. Even if it’s something like trying to force someone to try a new food, “no means no!”

Play Crossing Boundaries

Developed by: Testudo Games
Produced by: Jennifer Ann's Group
Price: Free
Language: English
Age Rating: Rated 12+

More information about Stuck in a Dark Place
Get Crossing Boundaries on the iTunes Store
Crossing Boundaries available at Amazon
Play Crossing Boundaries in your browser
Watch a video trailer about Crossing Boundaries

Stuck in a Dark Place: a Serious Game About Consent

Stuck in a Dark Place is a serious game about consent that covers a wide range of scenarios examining the importance of consent.

I truly feel like games can be a great educational tool that can transcend many boundaries. Often times, games can present a situation much better than verbal storytelling can. With the game “Stuck in a Dark Place”, you can truly get into the scenes shown making it a great tool for consent education. The game is great for high schoolers or talks about sexual consent at work or on college campuses. The game does contain some disturbing situations though, and you should check with the group you are presenting it to before playing the game in class or having them do so.

Stuck in a Dark Place allows players to customize their character – a helpful reminder that consent affects everybody. Players can also use the “content warning” filter to skip some of the more disturbing descriptions and depictions of sexual assault.

Getting Started With Stuck in a Dark Place

The game has a rather unusual start. You design a character by picking their skin and hair color and then learn that you’re in jail. It is quickly explained that you were a teacher who had a relationship with a student, your name is Chloe and you feel wrongly imprisoned. Chloe claims that it’s wrong to be in jail when the student consented to their relationship but so many men went free after harassing her. Her cellmate, Sonia decides to help her through her emotionally scarring memories by having her write about them.

This screenshot from Stuck in a Dark Place shows a subway rider who is being “groped” – just one depiction of nonconsensual sexual activity covered by this serious game.

The game consists of 8 chapters all covering different, but very real, situations where Chloe felt violated. As the story goes along, the situations that Chloe recall get more disturbing and paint a picture of what led her to eventually be imprisoned. The game will have you play two mini-games that help you etch out the words Chloe is using to convey her letters to the abusers. You will have to search for the right words in a puzzle or unscramble them to fill in the missing blanks. The game has a safe setting that you can select to skip some of the more graphic content, in case you feel uncomfortable with some of the serious situations shown.

Stuck in a Dark Place reminds players that “a stolen kiss isn’t romantic — it’s assault”

The game also features a lesson mode. This mode is great for using if you’re teaching a class about sexual abuse and consent. The mode will let you choose from one of the eight chapters and play through it without having to play the rest of the game. In lesson mode it still has the option to block out some of the more sensitive content in case your class is uncomfortable with the scenes. Each chapter has a different scenario that offers a great point for discussion on where a line should be drawn and encourages women (and men!) to speak up against abuse.

Players of Stuck in a Dark Place will solve several puzzles to proceed through its story.

Reoccurring Themes (Sensitive Material Warning)

While sexual abuse is very hard for many women and men to talk about, it’s a talk that has to happen to make progress. I was even able to relate to a few situations in the game personally.

Respecting consent is just as important in growing trust between people as is being there for them. Without listening to someone’s personal wishes and respecting their feelings, we are setting ourselves up to lose a potential partner or friend.

One of the chapters goes over a moment where Chloe had a boy walk up and kiss her. The boy had been following her around for a bit in school. Her friends, of course, blew it off because he was “cute.” I think this situation is one many young women can relate to and happens more often than people realize in school environments.  A lot of our media makes it seem romantic to be spontaneous but the game does a great job at pointing out how a kiss without consent was not acceptable to Chloe when it happened to her.

The media makes it seem romantic to be spontaneous but the game does a great job pointing out how a kiss without consent is not acceptable in real life.

Stuck in a Dark Place also goes over workplace harassment. While the situation shown with Chloe is an extreme case of workplace harassment, it happens every day to many men and women. Oftentimes, a job can be the difference between having food for the week or your family going hungry. Many people in today’s economy have a huge fear of losing their job due to the overwhelming number of applicants in the job market. Thanks to that, abuse of power has become more common in the workplace. Abusive management will use this leverage to get away with many acts that are clearly inappropriate (and sometimes illegal). Often times, as shown with Chloe being an intern, they will target those with the greatest need for the job or are inexperienced.

Sonia provides guidance to Chloe – and players – about consent throughout the game.

The last two situations I want to cover both dealt with Chloe being raped. The first scenario shows Chloe being taken advantage of while she was too drunk to provide consent. The boy she had started dating saw that she couldn’t speak up and took her into the bushes to have sex. Later in her life Chloe has an abusive husband who incorrectly claims marriage provides eternal consent. Neither of these scenarios are consensual but in both situations Chloe falls into a victim-blaming mindset. Victim blaming is very common in these situations with many abuse victims feeling they should not speak up or should stay with the partner who has sexually assaulted them. Although these scenarios are difficult to stomach it’s important that people recognize that these nonconsensual acts are unfortunately common.

Getting Into a Better Place

The game does explain that what Chloe did with her student was wrong as well. It also shows that abuse by the men in her life eventually led her to take on an adolescent as a partner continuing the chain of broken consent.

More than anything though, the game showed Chloe’s path to hope for a better future. It constantly pushed the point that while it’s hard to fight back with these situations, there are many laws in place that we can use to protect us against abusers. The game wants you to know that you always have a right to push back against sexual assault and that while something as simple as a kiss may not be a big deal to others, what’s really important is how the situation makes you feel. Your body is your own don’t let anyone take advantage of it or make you feel like should just go with the flow. There is always help out there waiting for you.

You are not alone.

Stuck in a Dark Place covers a wide variety of scenarios about consent but is not appropriate for all ages.

Play Stuck in a Dark Place, a serious game about consent

Developed by: Another Kind
Produced by: Jennifer Ann's Group
Price: Free
Language: English
Age Rating: Teen

More information about Stuck in a Dark Place
Get Stuck in a Dark Place on the iTunes Store
Get Stuck in a Dark Place on Google Play
Stuck in a Dark Place available at Amazon
Play Stuck in a Dark Place in your browser
Watch a video trailer about Stuck in a Dark Place

For Sexual Assault Awareness Month a Video Game about Consent: ADRIFT

ADRIFT is a free game about consent appropriate for all ages.

Consent is something that comes in many different forms. It can be something as adult as sexual consent or simply respecting someone else’s personal space. No matter what though, when you ask to do something with someone, you should always have their consent. This can be a difficult concept to teach to children and you may not even know how to go about it successfully. This is where the game ADRIFT comes in to assist you when teaching younger children all about the do’s and don’ts of consent!

In ADRIFT the player plays as a space miner exploring an abandoned spaceship.

Playing ADRIFT

ADRIFT is a very simple game that can be easily understood by a child of reading age. The game has you play as an astronaut who is a member of a space salvage crew that encounters a derelict ship in deep space. You are tasked with retrieving the abandoned ship’s valuable artificial intelligence (AI). The game play takes place on the abandoned ship where you are completely alone aside from the AI who offers to guide you through the ship to safety. The only deal is you are going to have to listen to your newfound partner in order for the mission to go smoothly. The game has some puzzle aspects to it but they are completely simple as long as you are careful to read your partner’s instructions. If you try to rush through the game or wander off on your own then things might go badly.

The player must respect consent in order to successfully proceed.

The concept to make it to the end is easy. Just access the ship’s AI through the computer terminals found throughout the ship before every action. By doing this, you will learn the proper steps to take to get through the ship. If you don’t follow the directions properly your screen will blink red. The AI will also become less trusting of you the more you decide you want to do things on your own without checking with it for approval. It is very easy to look over some information, so be sure to have your little ones pay close attention to the AI as each line it says contains important information.

If you want to teach consent well, you can do two playthroughs. The first you can let your kids go through the game as they wish. This will show them that not respecting consent has consequences that might affect their relationships. The game helpfully provides a recap after the game ends that shows where consent was – and was not – followed during the game.

Afterwards, get them to play through again to positively show them the difference it makes when consent is respected. It makes the space miner’s job much easier and at the end they will also see that the AI has a much better attitude towards them.

The end-of-game summary will show you when you failed to properly respect consent

Real World Applications

The information presented in the game can be easily applied to many real world situations. For example, if a child has a friend and they ignore their friend’s wishes by playing tricks on them against their will that friend might eventually distance themselves from the child.

Respecting consent is just as important in growing trust between people as is being there for them. Without listening to someone’s personal wishes and respecting their feelings, we are setting ourselves up to lose a potential partner or friend.

ADRIFT makes a point to show two paths that the player can choose with the ship’s AI. By simply listening to the AI’s wishes and respecting those wishes they forge a lasting friendship while successfully navigating the ship’s interior to escape and win the game.

Play ADRIFT, a game about consent

Developed by: Quinn Crossley and Andrew Connell
Produced by: Jennifer Ann's Group
Price: Free
Language: English
Age Rating: Rated 4+

More information about ADRIFT
Get ADRIFT on the iTunes Store
Play ADRIFT in your browser
Watch a video trailer about ADRIFT